Clothing Customization, HDRP, Engine Optimization Coming to House Party Alpha and Beta Builds on Patreon Soon!
A huge thanks to all of you who have been enjoying the Liz Katz Gritty Kitty Murder Mystery DLC. The feedback has been very positive, and we are happy to have brought another chapter of House Party to you.
We know a lot of you are wondering what comes next, and although we are still working on one more DLC for House Party, we’ve been starting to shift our focus to Office Party as well!
We are optimizing and adding new capabilities to our engine to create a more robust foundation heading into Office Party. This will help improve the game performance and allow for new features that Office Party will have, that House Party doesn’t. A big one of those things is clothing customization!
Just because we are transitioning into working on the Office Party engine doesn’t mean that House Party can’t reap the benefits of some of the upgrades and optimizations that we are doing. In the next Alpha and Beta releases of the House Party base game we will be leveraging the groundwork we’ve been laying down for Office Party, to optimize House Party’s performance, and bring some new features to the mix.
The most exciting new feature that you’ll see is character customization! You’ll be able to change colors, patterns, decals (on some characters), skin tone, hair root and tip color, and even add effects like emboss and metallic to some clothing pieces. Check out more example outfits:
We’re Switching to Unity’s High Definition Render Pipeline (HDRP):
We’ll be taking even more advantage of HDRP’s capabilities in Office Party, but we’re enhancing House Party too! In House Party, you’ll notice amazing new lighting and shadows and visual upgrade to the house and all of the characters! Take a look at some work in progress HDRP screenshots below:
Overall Engine Optimization:
We’ve made some major under-the-hood optimizations resulting in less of a memory footprint and improved CPU and GPU performance resulting in:
– Save file size reduced from ~35MB to ~1MB.
– Save/Load times greatly reduced.
– New game load time greatly reduced.
Check us out on Patreon!