- In the Liz Katz DLC: Started implementation for a new opportunity: "Will and Testament"
- In the Liz Katz DLC: Started implementation for a new opportunity: "Invitation"
- Added a new laundry room Cut Scene
- Added a new "stuck in an object we can't really divulge because spoilers" animation
- Added a new hole and shaft to the house
- Added blood appearance for the aforementioned hole. And shaft. Yeah we added a bloody hole and shaft, you heard us
- Added WIP UI elements for a previously rarely used digital device...
- Doors that can be set to Partially Open via ItemFunction can now also be set to Partially Open slowly, instead of immediately
- Added a new movetarget: OutsideNearAirConditioner3
- The Airvents in the house are now InteractiveItems, and have some special ItemFunctions/behaviors assigned to them
- The AC Unit, upon demand, can now exert some automatic control over the Airvents in the house
- The effects of an Item's SwitchToAlternateTexture ItemFunction(s) will persist through save/loads without the need for handling via the CSC
- The volume level of the Eek! Games Intro/"splash" scene has been slightly reduced, and now also takes into account the user's Audio volume setting
- Added HotTubSeat5
- Fixed an issue that could prevent Amy from being able to make use of StartPeeing/pee-related behavior(s)
- Updated project from Unity 2020.3.46f1 to Unity 2020.3.47f1