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1.0.6 (Stable Release 12/02/2022)

Friday, 02 December 2022
  • In the Original Story: Fixed a bug where Patrick would leave when the female player was already in the master bedroom with him to hookup
  • In the Original Story: Fixed a bug where the player could start Lety's Easter Egg CutScene when she was already at a high orgasm value, which could lead to the CutScene terminating unexpectedly
  • Fixed an issue that could cause StrapOns to fail to mimic penis positional and rotational behavior(s) in CutScenes. Note that for the most part this will only affect Custom Stories, and that the majority of CutScenes were not designed to support StrapOns. Custom Story Creators will need to be mindful of this
  • InteractiveStates.UnableToOpenLabiaOrAsshole is no longer entirely ignored if a CutScene Actor's partner is Female. If the Actor has a Female partner in a CutScene that is wearing a StrapOn, this State will behave as expected. Note that for the most part this will only affect Custom Stories, and that the majority of CutScenes were not designed to support StrapOns. Custom Story Creators will need to be mindful of this
  • Implemented sound effects for UI elements in GameMenu and settings menus
  • Fixed an issue that could affect CutScene-specific object/transform positions when various items were mounted to specific spots on a Character. Note that at this time this fix applies exclusively to Custom Story content
  • The Mug item will now use the correct Inventory icon. It will no longer share the same Inventory icon as the Coffee Cup item
  • Adjusted collider sizes for all Bracing Spots so they do not as easily overlap with other Interactive Items that may have been dropped onto/near them. This fixes an issue where the Dildo could not be interacted with sometimes after having been freed from the chandelier
  • Doors will no longer attempt to force a child collider to be a Trigger if said collider is both a MeshCollider and Concave. This will eliminate certain (generally nuisance) errors that could occur any time certain Doors were opened, either during play or when loading a save file
  • Cleaned up a number of Derek's voice lines that had artifacts or other minor issues
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