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1.0.2.1 (Mini Pre-Release 9/26/2022)

Monday, 26 September 2022
  • Added additional Doja DLC music track to the game
  • New sound effects were added to new Doja Cat DLC Cut Scenes
  • Fixed console feedback text formatting issue when using Clothing command with Asexual Characters
  • NPCs will no longer socialize or be talked to when they are being spoken to in Dialogue by another NPC.
  • Added CenterOfGazeboLeft and CenterOfGazeboRight MoveTargets
  • Fixed hand mounting position and rotation for the Hedge Clippers
  • Certain NonPlayer CutScenes will be able to forcefully prevent saving/autosaving of the game while they are playing
  • Added the ability for certain CharacterStandSpots to assign a gender-specific pose to a Character that makes use of them, and added multiple instances of these types of Spots in the house
  • Fixed an issue that could cause Characters to release Hot Spots on an item if they had been assigned those Hot Spots while already making use of a (separate) Action Item, and then got up/stopped using that Action Item
  • Tweakes Drone and Film Camera start position and initial Physics behavior(s)
  • Characters can float now. Yay, thanks Floating InteractiveState!
  • Re-EQd Brittney and Derek VA
  • Minor adjustments to newly added MoveTargets used by the Doja Cat DLC content
  • Fixed hand mounting position and rotation for the Drone Remote (intended to be used with OperatingTablet pose)
  • The HideAllUI functionality can now be used at nearly any time while in the game world
  • Fixed an issue that could cause the star of DojaPerformanceLive to hang in midair after the scene was finished
  • Significantly lowered the volume of the Kettle's whistling sound effect
  • Added the DontMoveForObstacles InteractiveState, which will prevent evasion/sidestepping away from gameobjects/non-Character obstacles
  • Fixed a typo in one of the Loading Screen gameplay hints
  • On-SaveGame-Load Quest Merging will now take into account Characters whose Stories did not exist in a previous save, and were since added in an updated version of that Story.
  • Characters who are navigating to another Character (Target) will no longer retain the Name of that Character Target as their CurrentMoveTarget if said Character Target is disabled
  • Fixed an issue that was causing Opportunities to disappear from the Opportunity Log and/or not get updated when the NPC that "owned" the Opportunity was disabled
  • Fixed an issue that prevented Opportunity pop-ups from appearing when an Opportunity owned by a Disabled NPC was updated
  • Tweaked FilmCamera neck mounting position and rotation settings to reduce arm/body clipping and better align the FilmCamera viewfinder with a Character's face
  • Tweaked Amala and Doja Cat's face textures and default look
  • Fixed clipping issues with Amala's dress
  • Added Dinolicious (dinosaur suit) model, pickup item model and inventory images
  • Improved Dinolicious dancing animation
  • Added crowd models
  • Setup the film camera to be grabbed
  • Updated physics for Dinolicious and Doja Cat
  • Added a uniquely lit..."viewable experience" beyond the confines of Madison's house
  • Fixed the TypingStanding pose to use an animation better suited for the height of the desk in the Study
  • Certain CutScenes now have added viewing provisions for Ultrawide monitors
  • Fixed issues with three new Doja Cat DLC Cut Scenes that could cause them to "stall" as they finished
  • Tweaked emote strengths for certain Character(s) in new Doja Cat DLC Cut Scenes to improve lip sync accuracy
  • Added some "social feedback" features to Doja Cat DLC Cut Scenes
  • Some Doja Cat DLC Cut Scenes will have a bit more "bang" in them. Colorful bangs, not sexy...forget it
  • Various improvements to appearance of the Plexiglass panels
  • Added an inventory icon for the Kettle
  • Added grass texture to some viewable parts outside the yard
  • Fixed some audio in cutscenes not responding to the audio volume set in the settings
  • Cleaned up and standardized the appearance of the grass beyond the back yard fencing
  • In the Doja Cat DLC (Original Story): Extended the functionality of the MP3 player for Doja Cat's music
  • In the Doja Cat DLC (Original Story): Added multiple new animations
  • In the Doja Cat DLC (Original Story): Updated all quest text to match the actual steps being done
  • In the Doja Cat DLC (Original Story): Reworked all endings for the DLC for a more cohesive player experience
  • In the Doja Cat DLC (Original Story): Fixed cutscene transitions during Doja Cat's big finale
  • In the Doja Cat DLC (Original Story): Adjusted the challenges during Doja Cat's big finale
  • In the Doja Cat DLC (Original Story): Adjusted Frank's disposition towards Doja Cat
  • In the Doja Cat DLC (Original Story): Rebalanced all Amala / Doja Cat socials to balance the intimacy ending
  • In the Doja Cat DLC (Original Story): Added Achievements
  • In the Doja Cat DLC (Original Story): Added handling for special house guests, such as the Game Grumps
  • In the Doja Cat DLC (Original Story): Added multiple interactions between Doja Cat and the other party guests
  • In the Original Story: Fixed a bug that let the Female Player Character unlock the 'Caught in the Act' Achievement during Patrick's romance CutScene, even without any other NPC's nearby
  • In the Original Story: Added a new Opportunity for the male player ("The New Dude") and the female player ("The New Dudette")
  • In the Original Story: Fixed Derek's default Inspect text when playing the Female playthrough
  • In the Original Story: Fixed the wording of Derek's dialogue when he defends the Female Player against Frank's anti-booze insanity (after earning Derek's "combat protection" perk)
  • In the Original Story: Various minor Female Player-related dialogue and/or QOL tweaks for Stephanie, Ashley, Katherine, and Madison
  • CSC: The Speakers can now be configured to loop sequentially through: all available songs, original HP tracks only, and a partial or full set of only Doja Cat DLC tracks. This configuration is handled via the ItemFunctions SetDLCTrackModeNone, SetDLCTrackModeOriginalOnly, SetDLCTrackModeDojaDLCOnly, and SetDLCTrackModeFullDojaDLCOnly respectively
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