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0.15.6 (Stable Release 12/19/2019)

Thursday, 19 December 2019
  • Fixed bug where game could crash when loading certain custom stories
  • Improved reliability of save and load functionality
  • Tweaked translation template support for French, German, and Russian
  • Improved achievement tracking for custom stories
  • Fixed bug that could cause achievements to be awarded multiple times
  • Improved UI responsiveness for main menu and pause menu buttons
  • Fixed bug where character selection screen could display incorrect character images
  • Improved input field font rendering in character selection and story selection screens
  • Improved reporting of opportunity and achievement completion in custom stories
  • Fixed bug where game could freeze after completing a major story opportunity
  • Improved transition animations between sitting and standing for all characters
  • Tweaked mirror reflection accuracy in bathrooms
  • Improved skin shading and lighting for all characters
  • Fixed bug with shadow rendering on character faces and hands
  • Improved layout of character selection, main menu, and pause menu screens
  • Improved performance for mirror reflections and dynamic lighting effects
  • Improved party music transitions between rooms
  • Tweaked audio mixing for ambient sound effects and music
  • Fixed bug where music could stop after loading a saved game
  • Improved pathfinding for NPCs in the kitchen and living room
  • Tweaked spawn positions for Ashley, Brittney, and Frank at game start
  • Fixed bug where Patrick could get stuck in the hallway after certain events
  • Improved collision detection for items dropped near the kitchen counter
  • Fixed bug where player could pick up duplicate items from the fridge
  • Improved inventory management logic for custom stories
  • Fixed issue where character selection screen could display non-playable characters
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