- Implemented the remainder of Lety's story (will still be polished)
- Implemented two new sex positions: Wall Sex and Wall Sex 2
- Added front yard and navigation areas for NPCs
- Player can now grope male chests
- Created and added a new female main character model (not yet playable)
- Restructured Lety's story with dialogues instead of background chatter for a smoother experience
- Added talking fish with animations
- Added Scorpion Tequila bottle
- Added Lety to the main menu
- Added Chili Pepper Bottle
- Characters no longer play conversational animations when they are standing, posed, and have an item mounted to either of their hands
- Added Game Menu option for Chatter Subtitles
- Tweaked and polished door-opening mechanics
- Aligned the grab-hand for new items
- Added measures to prevent items from being lost and characters getting stuck trying to navigate to items off the navigable area
- Fixed an issue with synchronization between the two speakers
- Updated and added several new animations
- Fixed some issues with the intro timing before input becomes available to the user
- Fixed an issue where NPCs would not navigate through a door unless they were on camera
- Improvements on getting on and off the bed
- Added DoesNotUseIKToOpenDoors NPC Property
- Fixed weird shine effect on the wrong side of the gazebo
- Fixed Lety wearing double jackets in game and main menu
- Fixed an issue with non-important move-targets being saved as important after loading a save game
- Fixed an issue with NPCs still having an "In Combat" flag after they've been knocked out
- Fixed some issues with moving between different sex positions with different NPCs
- Fixed an issue that could cause a character being warped to another character to get stuck on surrounding geometry
- Slightly modified default (non-scripted) reactions to gropes
- Improved and general quality of life enhancements to the CSC export system
- NPCs now move to important move-targets more promptly
- Updated navigation AI to consider items that may be being held by the player or in the player's inventory
- Fixed an issue with the CharInfo command that could prevent it from showing a character's list of inaccessible mandatory targets
- Charinfo command will now also show combat-related information
- CSC users will no longer be prompted to choose a 2nd character when selecting the End or StartMasturbation sexual acts within an intimacy event, as a 2nd character is not needed for these choices
- The Debug Log and CSC will no longer attempt to show a 2nd character when displaying event name of the Intimacy StartMasturbation and End sex events
- Added an event usable by Story Creators that opens the radial menu for an NPC or item without the Player having to directly interact with the target
- Updated Pose console command to work with some newly added poses
- The Debug Window will no longer show a duplicate event entry when a system warning, error, or exception occurs. System issues will now properly be timestamped and logged in the Debug Window
- The Debug Log will now also log System Warnings
- In the Original Story: corrected additional possible placement and state issues that could affect Derek or Madison during the ending of the High and Dry and Like a French Girl opportunities
- In the Original Story: fixed a response from the Player to Derek re: Stephanie that was available a bit earlier than it should have been
- In the Original Story: fixed a response from the Player to Derek re: Amy that was available a bit earlier than it should have been
- In the Original Story: fixed an issue that could cause Amy to always have her phone in her hand after asking her about Scavenger Hunt items
- In the Original Story: Amy will now check her phone when asked about all Scavenger Hunt items, instead of just the first few
- In the Original Story: resolved an issue that could cause Rachael to confront the Player about Patrick a bit prematurely
- In the Original Story: the distance check that fails the Player out of Screw Like a Bee during the Player's pursuit of Leah is a bit more forgiving
- In the Original Story: Patrick and Rachael should not dance as much prior to and immediately after their fight that starts the "Patty's Striking Resemblance" Opportunity